Single-player

Cinematic missions, started from the sky

You are a paratrooper. Take on challenging WWII missions with parachute landings and large-scale battlefield encounters, and fight through them with the weapons in your own hands.

A paratrooper lands on a village street ahead of the player, who holds a grenade in gloved hands. A yellow marker glows on the road.

How the fight finds you

  1. Order 1

    Jump

    Parachute landings put you into the war as a paratrooper, not on a menu screen. You see where you are headed before you land.

  2. Order 2

    Arm up

    Every weapon is handled with your hands. You aim down the sights yourself and you reload yourself, so a calm reload is a skill you earn.

  3. Order 3

    Engage

    Large-scale battlefield encounters put enemy forces on the streets, on the steps and at the windows ahead of you.

  4. Order 4

    Push through

    Missions are challenging by design. Keep moving through the fight until the job is done, then take the next one.

Scenes from the front

A pistol raised in a worn hospital corridor with metal bed frames and a fallen enemy officer, with a red-lit room at the far end.

Under the red light

Empty bed frames line a concrete corridor. A sign warns that only authorized personnel may enter, and there is a red glow in the room at the end. Two rounds left in the pistol, and you can read that count right beside the gun.

Ruined streets after dark

Half the brickwork is gone. Street lamps throw orange light over the cobbles, wire and crates, and an enemy soldier is already taking aim at the far end of the road.

Muzzle flash from a submachine gun on a night street between damaged brick buildings.
A machine gun aimed up stone steps at a soldier in front of a large lantern-lit Japanese building at night.

The moonlit steps

Cherry blossom, paper lanterns, sandbags and one guard at the top of the stairs. A machine gun rests heavy in your grip while you climb toward the lit windows.

Hands on the fuse

A fighter sits parked on wet stone past a red gate. In your hand is a bundle of explosives wired to a clock. The war in VR is not only shooting: it is also what you carry in and what you leave behind.

A hand holds red explosives wired to a clock in front of a parked fighter plane at night.
A rocket launcher held over a railway line with a fighter plane overhead.

Down the line

Autumn trees and a quiet railway bridge, one round in the launcher, and a fighter passing low overhead. Look up. In VR, the sky is part of the battlefield.

Solo or online

Missions Multiplayer
You face Enemy forces in the game Other players worldwide
Your goal Fight through each mission Lead your team to victory
Format Parachute landings and battlefield encounters Allies vs. Axis Team Deathmatch
Your weapons Hand-controlled WWII firearms Hand-controlled WWII firearms

See multiplayer